Simple ritual

From kitchen tears to arcade cheers

Three steps, and none of them is you sitting next to them.

  1. 1

    Snap it

    Lay the worksheet on the table and take a photo. Creased paper, pencil, erased marks and teacher stamps are all fine.

    📷 Takes under five seconds
  2. 2

    Mistakes become the game

    The questions they got wrong go in first, and the answer they wrote becomes one of the choices, so they have to think it through rather than recognise a shape.

    🧠 Their own mistake, put to work
  3. 3

    They play it

    A game built for that worksheet, already finished once by us so we know it can be finished by them.

    🎉 Nobody has to sit with them
Side by side

The same evening, twice.

What changes when the correcting stops being your job.

😫 Without crayon.live
  • Forty minutes of "just do the next one"
  • Rubbing out and rewriting the same line
  • Wrong answers get a red cross and a sigh
  • Bedtime slips, and everyone is cross
🥳 With crayon.live
  • One photo, then a short wait
  • The hard ones come first, disguised as a game
  • A wrong answer costs a moment and nothing else
  • Done before bedtime, and asked to play again
Under the bonnet

What actually happens

How it works

We read the page: the printed problems, and the answers your child wrote in, wrong ones included. Then every answer is worked out again in code, so no machine's arithmetic reaches your child unchecked.

Why their mistakes come first

Problems they missed go into the game first, with their own wrong answer offered as one of the choices, so they have to think it through rather than recognise a shape. Then the game plays itself all the way to the end before you ever see it.

Wrong answers don't punish

Getting one wrong costs a few seconds and nothing else. No lives, no game over, no red crosses. Your games stay private until you choose to share one.

Privacy

The photo is deleted the moment it has been read. Not after thirty days. Straight away. We never store your child's name, and we never keep a record of which questions they got wrong. What's left is the game.

Make one for your child